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Post by Lynn Fri 4 Dec - 23:10

Patch note 06/05/19 v1A :

-Red AI improved, it's now the ai and per files I reworked for Fresh grass.
- Red is making only slingers in tool age and more upgraded cavalry in bronze age.

08/04/20 v1B :

- Orange, slot 5 can now be used properly to spectate by upgrading writing in the government center.
Bug fixes: Red now can go iron with his Academy and blue doesnt lose anymore by attacking orange.
Bug fixes : Orange helepolis prevents red from building houses to block the waves.
+1 gold mine and 1 fish for blue.

08/12/19 v1b

- fixed a forgotten point : red can't build town centers anymore, the teal tower can't reach the green house anymore.

08/29/19 v1c

-The red's mirror tower has been replaced by a green one since the red's manual range was too long.

-The orange helepolis range (yamato post iron) now protects fully the orange wonders and prevent red from building there.

-The top left side of the middle blue's tower has been reinforced with fortifications.

-Both player lose if they destroy red's barracks or stable but the player doing it is considered as defeated.

-The 2 red's zenobia towers have been replaced by 2 gaia balista towers with 7 range.

-Now that orange's wonders have 600hp the 2 75hp house timing has been removed resulting in the first brown wave to be released 50hp earlier, the second brown wave 50 later and the last wave 150 hp later.

09/24/19

- Red could repair the teal buildings to prevent blue from repairing the teal's wonder, Teal now has infite wood and stone to fix it.

08/04/20

Win condition updated & red house win condition fixed, instead of losing when you destroy south green barracks you now lose when you destroy the left grey barracks or the center red mirror tower.
10/27/20 v1D for all versions :
- In the solo version, destroying red's barracks foundation now makes you lose.
- In all versions water tiles have been added on the side of the map to prevent villager glitch (walking on the side of the map glitch).

10/29/20 v1E for all versions :
- In the red village , there's now a brown academy next to the 2 green barracks, the brown will start recreating up to 4 hoplites after all the first wave of brown scouts have died ( in the Solo version, brown has infinite resources, in the 1v1 version brown has 0 resources so red has to tribute if he wants brown to create hoplites)
- In the 1v1 version, Blue's eastern tower is now half fortified like her sister.

10/30/20 v1F for 1v1 only :
- The tower attacking the red house if Red turns enemy to Teal is now a medusa with 6 attack.
- The blue's lame priest has been replaced next to the blue's government center since red villagers could glitch and pass between teal priests. Teal priests removed.
- A secret path joining the red's base and the Blue's lake has been added.
- Blue starts the game with +1 Fire galley, +1 house and +40 gold.
- Blue now owns another archery range and an academy on the lake.

10/31/20 v1F2 for 1v1 only :
- Blue fire galley and house removed, blue now has a sentry tower on the secret path.
- The last berries of the secret path are giving 1 more entry for villagers to pass and the trees are more opened on the side so Red has more ease with this harassing blue docks strategy.

11/01/20 v1F3 for all versions :
- The brown hoplites had no choice but to get more vision to trigger properly, therefore, a grey hero Caesar has been placed on the battlefield cliff, watching from above ( if anyone knows a per file or any script giving full vision or certain distance vision for a computer let me know please, or maybe an invisible object from the vanilla game that could be added with something like the composite editor?), well for this time the hero Caesar is working perfectly !
- In the solo version, the Blue's lame priest has been replaced next to the government center as well.

11/09/20: v1F4 for 1v1 version only :
-Caesar could get out and attack blue by choping the wood, Caesar is now enclosed in a Teal's small wall tile so it gives a choice for red to attack the Teal wall to release Caesar (1min) and trigger the medusa on the house (destroyed in 2min).

11/10/20 : v1F5 for 1v1 only :
- Caesar was attacking the teal wall so the teal wall is now yellow and the yellow tower will attack the red house instead.

v1F6 (same day): the red house wincon was gone,fixed, enjoy Smile

11/17/20 :v1G for all versions :
- The brown hoplites weren't triggering as expected probably due to the many brown handplaced units: Brown academy removed, south green barracks replaced by a green academy creating the 4 hoplites instead, in the 1v1 green has 0 gold and infinite food, in the solo green has infinite food and gold. The players destroying the green academy will still lose.

v1G2 for 1v1 only :
- Red was starting to be too powerful with the hoplites + the dock harassing possibility addition, as a result Red now has 0 stone instead of 9 since the wall tiles strategies were too much "all or nothing" with a few feat.

11/25/20 v1H2 for 1v1 only :
- Green is now Macedonian.
- There's now a Green siege workshop behind the green barracks, Green is now retraining 1 stone thrower at once up to 16 stone throwers destroyed (Green now has 0 wood as well).
- Green now retrains 3 hoplites at once instead of 4.
- The water tile preventing the Blue villagers to pass to the dock area with the villagers side map glitch has been removed, you now can use the glitch as a super secret path and the strategies coming with it.
- The Blue guard tower located next to the fishes has been replaced by a Zenobia tower.
- 3 Orange mirror towers have been placed deep in the hero Jason waves in order to protect more the Legion spawning area.
Lynn
Lynn
Admin

AoE Personality :
- He agressively holds the positions that seem to give him the most bonuses.
- He tends to invade his opponent's territory.
- He has a good ranged units microgestion.
- His favorite maps are The holy forest and Hill.
Title Title : Yeti
Level Level : 76
Age : 29

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Post by Lynn Fri 5 Mar - 16:07

03/05/21 v1i for all versions !:
- Design enhancement: A creek is now flowing in the Blue village from the north lake to the west river.
Solo:
- Now features the Red secret path as well.
- Improved AI doing now +4/+4 and Nobility with more ease.
- 3 green hoplites and Orange wonders yamato sticking to the 1v1 format.
1v1:
- The Red player can now choose his civilization between Yamato,Minoan,Babylonian and Assyrian. These 4 civilizations are balanced, it's gonna be your choice to opt for a more early  or late game based depending on your strategy Basketball

03/06/21 v1i2 for 1v1 version only:
- Since Red can now make scythe, the computers 4-5-7 can't turn their allies to enemy anymore.

04/03/21 v1i2 for Solo only:
-Fixed blue & red objective, apparently "destroy the blue wonder" and "kill 20 Jason" were turned off.
Lynn
Lynn
Admin

AoE Personality :
- He agressively holds the positions that seem to give him the most bonuses.
- He tends to invade his opponent's territory.
- He has a good ranged units microgestion.
- His favorite maps are The holy forest and Hill.
Title Title : Yeti
Level Level : 76
Age : 29

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Post by Lynn Wed 12 May - 19:49

05/12/21 v1i5 for solo only:
Fixed: The Solo being adapted to 1v1 caused some pathing issues to the red AI that was also sending its resources to other AIs and therefore not making cavalry, sorry for that, you can now fully enjoy the Solo trainings!
Lynn
Lynn
Admin

AoE Personality :
- He agressively holds the positions that seem to give him the most bonuses.
- He tends to invade his opponent's territory.
- He has a good ranged units microgestion.
- His favorite maps are The holy forest and Hill.
Title Title : Yeti
Level Level : 76
Age : 29

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Post by Lynn Fri 14 May - 16:37

05/14/21 v1i7 for solo only:
- Fixed: A new issue appeared as sometimes Red AI would build houses and block his access to wood resulting in not making a barracks but also get stuck on berries at the corner of the map, infinite wood has been given to Red,corner berries & gold removed, Red now being smooth Smile)
- The orange wonders can now be repaired by 33 resources.
- Red's South stable replaced by a red archery range recreating 1 improved bowman.
- Red civilization is now Yamato.

BlueVsRedFLv1i7 for 1v1:
- The orange wonders can now be repaired by 33 resources.
Lynn
Lynn
Admin

AoE Personality :
- He agressively holds the positions that seem to give him the most bonuses.
- He tends to invade his opponent's territory.
- He has a good ranged units microgestion.
- His favorite maps are The holy forest and Hill.
Title Title : Yeti
Level Level : 76
Age : 29

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Post by Lynn Sun 16 May - 18:34

06/16/21 v1J for Solo only /!\ :
- Red forest replaced by berries.
- Red pit storage, granaries & government center preplaced & can't build them anymore.
- Red now upgrades writing.
Lynn
Lynn
Admin

AoE Personality :
- He agressively holds the positions that seem to give him the most bonuses.
- He tends to invade his opponent's territory.
- He has a good ranged units microgestion.
- His favorite maps are The holy forest and Hill.
Title Title : Yeti
Level Level : 76
Age : 29

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Post by Lynn Mon 17 May - 11:57

06/17/21 v1J2 for solo only:
- Added red fortifications blocking red's access to the secret path as they would suicide their villager there in the late game and stop making cavs.
Lynn
Lynn
Admin

AoE Personality :
- He agressively holds the positions that seem to give him the most bonuses.
- He tends to invade his opponent's territory.
- He has a good ranged units microgestion.
- His favorite maps are The holy forest and Hill.
Title Title : Yeti
Level Level : 76
Age : 29

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Post by Lynn Tue 21 Dec - 21:34

12/21/21: v1J3 for 1v1 only:

- The zenobia tower could reach the grey caesar if it had more vision on it.
- Yellow now has no stone to repair.
- Tiny design fixing with desert grass on the wonder's lake.
Lynn
Lynn
Admin

AoE Personality :
- He agressively holds the positions that seem to give him the most bonuses.
- He tends to invade his opponent's territory.
- He has a good ranged units microgestion.
- His favorite maps are The holy forest and Hill.
Title Title : Yeti
Level Level : 76
Age : 29

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Post by Lynn Mon 27 Mar - 7:50

03/27/23: v1L2 for 1v1 only:

- Red now has a hoplite stuck in his berry/fishes area.
- Red now has a pit storage puzzle at west.
- Red can now choose among 3 more civilizations, Greek, Persian and Macedonian.
- The win condition about destroying red barracks or stable have been removed and replaced by "killing 1 red war elephant" and "killing 1 red cataphracte".
- The win condition about red attacking yellow has been removed, he can now try to destroy the yellow tower but it might become even harder than destroying the wonder itself so there's not much of plan change.
- To debuff red scythe and war elephant, the blue fortifications in front of blue towers are now teal so red has to avoid attacking these areas.
- + 4 gold mines for blue and +2 fishes.
Lynn
Lynn
Admin

AoE Personality :
- He agressively holds the positions that seem to give him the most bonuses.
- He tends to invade his opponent's territory.
- He has a good ranged units microgestion.
- His favorite maps are The holy forest and Hill.
Title Title : Yeti
Level Level : 76
Age : 29

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Post by Lynn Sun 31 Dec - 7:24

12/21/23: v1o for 1v1

- You don't have to chop 3 trees before entering the secret passage from the docks anymore.
- Fixed Medusa at tower reach, it's now a cavalry instead and you can upgrade architecture and alchemy if you want to attack Teal at will.
- Placed 3 yellow Mark Antony stuck on the cliff in front of the yellow tower so red has even more hard time trying to destroy the yellow tower.
- Placed 4 red small walls to protect the red mirror tower next to his town center.
- Fixed description.
- Blue doesn't lose anymore when destroying green academy or barracks.
- Red loses when 1 armoured elephant dies.
- Blue can not reach the western red house anymore if he successfully sneaks at least a composite bowman.
Lynn
Lynn
Admin

AoE Personality :
- He agressively holds the positions that seem to give him the most bonuses.
- He tends to invade his opponent's territory.
- He has a good ranged units microgestion.
- His favorite maps are The holy forest and Hill.
Title Title : Yeti
Level Level : 76
Age : 29

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